Note: The course is not yet available and will release in Q2 or Q3 of 2020.

Music Production for beginners

A video course for everone who wants to learn music production in Studio One

music production for beginners

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FAQ

Is it a course specific to Studio One? Or will I be able to follow along with another DAW?

If you are familiar with another DAW you will be able to “translate” the techniques to other DAWs since most DAWS have basically the same functionalities.
However, some functionalities or solutions are specific to Studio One that do not translate well.

For example:
Signal flow is basically the same for all DAWS, you can follow the explanation about signal flow.
But the way it is set up is vastly different compared to Logic Pro for example.

If I need to use studio one to follow along, would the Studio One Prime (free) or Artist edition (cheap) be sufficient?

Since the feature set of Prime is severely limited (to the point of almost unusable), it also limits the spectrum of explaining music production.

Artist has more features (see the comparison sheet: presonus.com/products/studio-one/compare-versions) The course is based on the full version: Studio One Pro.
You can follow along with Prime roughly 70% of the course.
You can follow along with Artist roughly 90% of the course, nothing major you will miss.

For example: 
One lesson is going to be about compression.
Compression is a vital part of music production.
In Prime there is no compressor (and no way to add one yourself).
In Artist the standard compressor is included.

Is it a Music-Production course or a Studio-One course?

It’s a music production course in the first place.
I will explain some details about Studio One you need for music production.
But the course is not intended to be a full tutorial on Studio One.

Do you need to buy extra plugins for this course?

No.
But I use some industry standard plugins like Serum, Pro Q, Pro C and Pro L to explain basics.
I use these plugins because they are extremely visual and easy to understand for a beginner what happens to the sound.

Do you need to know music theory?

No, but it makes stuff easier.
You can follow along if you have a good hearing: if you can hear sounds right (which notes fit together).
A music producer needs to know the basics of music theory to become a professional.
An optional course will cover music theory for music producers.

Do you need to be able to play the keyboard/piano for this course?

No.

Why a course when it’s free on YouTube?

Is it?
YouTube is a great resource for tips or expansion of existing knowledge.

But YouTube creators never paint the full picture, it’s just a snapshot of information out of context of your learning curve. YouTube creators never paint the full picture because unexperienced viewers only search for familiar/well known topics.

YouTube creators supply videos for a demand (search queries and suggested-video clicks).
If they don’t, their videos are unable to rank (nobody searches the topics), which hurts their overall promotion on YouTube (even for the topics they are able to rank for).
Since YouTube is a business, simply every YouTube creator “follows the money”.

The advantages of a course:

What’s the language of the course?

English only

What equipment do you need for this course?

How can I pay for the course?

Currently the webshop only supports credit card and Paypal.

Table of contents

Music production 101 [in development] *

  • Introduction

    • Introduction
    • Equipment for music production
    • Choosing a sound card
    • Download and install your DAW
    • Use the correct settings
    • User Interface of your DAW
    • Samples vs synthesizers
    • where to get your samples
    • pads vs plucks vs stabs vs leads
    • stages of music production
    • hearing damage
  • Your first song

    • Getting started
    • Recording audio and MIDI
    • Piano roll editor
    • Making your first melody
    • Song layers
    • Where to start with a song (4 methods)
    • Where elements are placed
    • Export mixdown
  • Plugins

    • Plugins types
    • How to install plugins
    • Plugins you really need
    • you always need another plugin
    • synthesizers (instrument plugin)
    • samplers
    • equalisers and analysers
    • compressor
    • reverb
    • delay
    • the rest
  • basic music production theory

    • decibels
    • sample rates
    • hearing fatigue
    • drone
    • white noise
    • frequencies: masking
    • frequencies: the box
    • frequencies: where elements in spectrum
  • more advanced daw techniques

    • automation
    • audio stretching
    • freezing / bounce in place
    • pitch shifting
    • sketch pad
    • comping
    • templates
    • organisation / folder structure
  • Song structure and dressing up a song

    • song structure: drop break intro
    • phrases
    • how to make a buildup
    • ear candy
    • recognize sounds/arrangement/phrases
    • arranging
    • quick tips
    • let's create a track

Music theory [in development] *

    • Notes
    • Octave
    • Frequencies
    • Scales
    • time signatures

Mixing [in development] *

    • Frequencies
    • Signal flow
    • Gain staging
    • Effects
    • Panning
    • Side chaining
    • Parallel processing
    • Exporting mixdown / stems
    • Let's create a track

Synthesis [in development] *

    • types of synthesis
    • LFO & Envelope (ADSR)
    • wave form shapes
    • white noise on notesfects
    • coarse pitch with lfo
    • Filters
    • Unison
    • wavetables
    • effects
* the content is subdue to changes. The TOC is in no way final or a garantuee of content.
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